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Champak 140
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(Vol 140) Sep 19 2011.iso
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Games
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mardek_rpg.swf
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scripts
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frame_7
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DoAction.as
Wrap
Text File
|
2011-09-19
|
4KB
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131 lines
function §\x01\x02§()
{
return 557 % 511 * 5;
}
var §\x01§ = 733 + "\x01\x02"();
while(true)
{
if(eval("\x01") == 963)
{
set("\x01",eval("\x01") - 524);
§§push(true);
}
else
{
if(eval("\x01") == 116)
{
set("\x01",eval("\x01") + 861);
startedGame = true;
FPS = 32;
PCstats_1 = {name:"Mardek",model:"mardek",face:1,level:1,exp:0,hp:[120,120],mp:[20,20],STR:16,VIT:16,SPR:8,AGL:10,Class:"Knight",spells:[],weapon:"none",shield:"none",armour:"none",accessory:"none"};
PCstats_2 = null;
PCstats_3 = null;
_quality = "LOW";
P_party = new Array(20);
playtime = [0,0,0];
AddClock();
var ths = {foes_killed:0,total_atks:0,total_dmg_delivered:0,total_dmg_received:0,total_dmg_healed:0,items_used:0,items_acquired:0,items_dropped:0,area_transitions:0,conversations:0,reactions_atk:0,reactions_def:0};
plotVars = {CHAPTER:2,MAINPLOT:0,ALIGNMENT:0,ITEMS:[],MUSIC:{Theme:1},murders:[],tFound:0,steps:0,MAPS_REVEALED:{},EN_FULL:{People:{},Places:{},Artefacts:{},Bestiary:{}},THS:ths,slain:0,hired_num:0,H_floor:0,Allies:{}};
money = 0;
inventory = [];
quests = [];
defeatedBosses = [];
homepoint = [null,null,null];
Allies = {};
__PCname = "";
play();
break;
}
if(eval("\x01") == 471)
{
set("\x01",eval("\x01") + 182);
§§push("\x0f");
§§push(1);
}
else if(eval("\x01") == 453)
{
set("\x01",eval("\x01") - 337);
}
else if(eval("\x01") == 416)
{
set("\x01",eval("\x01") + 55);
}
else
{
if(eval("\x01") == 977)
{
set("\x01",eval("\x01") - 977);
break;
}
if(eval("\x01") == 653)
{
set("\x01",eval("\x01") - 294);
var §§pop() = function §\x01\x02§()
{
return 557 % 511 * 5;
};
}
else if(eval("\x01") == 414)
{
set("\x01",eval("\x01") + 39);
if(function §\x01\x02§()
{
return 557 % 511 * 5;
})
{
set("\x01",eval("\x01") - 337);
}
}
else if(eval("\x01") == 626)
{
set("\x01",eval("\x01") - 212);
§§push(!function §\x01\x02§()
{
return 557 % 511 * 5;
});
}
else if(eval("\x01") == 434)
{
set("\x01",eval("\x01") + 192);
§§push(eval(function §\x01\x02§()
{
return 557 % 511 * 5;
}));
}
else if(eval("\x01") == 457)
{
set("\x01",eval("\x01") + 14);
}
else
{
if(eval("\x01") == 873)
{
set("\x01",eval("\x01") - 416);
nextFrame();
break;
}
if(eval("\x01") == 359)
{
set("\x01",eval("\x01") + 75);
§§push("\x0f");
}
else
{
if(eval("\x01") != 439)
{
break;
}
set("\x01",eval("\x01") + 434);
if(function §\x01\x02§()
{
return 557 % 511 * 5;
})
{
set("\x01",eval("\x01") - 416);
}
}
}
}
}
}